November Dev Update


Happy (post) November, everyone! It's been a month since we've had an update, and as per our new monthly schedule, it's time I provide another status update on the game's development.

The upcoming stage, now known as the White Void, is nearing completion. What remains of our work consists of assets, clean up, and the squashing of bugs that have surfaced during our testing. As soon we can, we'll be providing a set release date for patch 0.3.0. However, we expect either this December or early next month we'll have it ready. Cynric, as well as this new introductory stage, and an extensive suite of changes to improve the game will be available then. We will also be making changes to Salem's encounter to improve it, though going forward, this encounter will be marked as a work-in-progress as we soon merge it with a stage that will be coming in the future. We'll be using this disclaimer to denote unfinished content from here on.

We thank you for your patience! We want to make sure this is an update worth playing, and quality matters most. Hope to see you through December.

- Tenebris


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